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Average Ratings 0 Ratings
Description
Hiro serves as a client-server library designed to enhance the Nakama game server, enabling developers to seamlessly incorporate various economy, social, and LiveOps functionalities into their games. This library is accessible in several formats, including a C# version for Unity Engine, a C++ variant for Unreal Engine, and a server package that harmonizes with the game server. Hiro provides a robust array of tested metagame features that can be swiftly integrated, thus allowing developers to prioritize the essence of gameplay. Developers can establish base and loot table rewards for players, facilitate purchases using either soft or real currency, and create stackable or consumable game items. It also supports the initialization and management of multiple currencies within the game's economic framework. Furthermore, Hiro allows for the customization of store bundles and offer walls according to player behaviors while enabling personalized experiences through experiments. Live events can be scheduled, giving players opportunities to engage and earn unique rewards, and timed or scored events can also be initiated, inviting players to request and share their inventories with others. By utilizing Hiro, game developers can significantly enhance player engagement through these dynamic features.
Description
Microsoft has introduced Muse, an innovative generative AI model poised to transform the way gameplay concepts are developed. In partnership with Ninja Theory, this World and Human Action Model (WHAM) draws training data from the game Bleeding Edge, granting it a profound grasp of 3D game landscapes, including the intricacies of physics and player interactions. This capability allows Muse to generate varied and coherent gameplay sequences, which can enhance the creative process for developers. Additionally, the AI is capable of creating game visuals and anticipating controller actions, streamlining prototyping and artistic exploration in game design. By leveraging an analysis of over 1 billion images and actions, Muse showcases its potential not only for game creation but also for game preservation, as it can recreate classic titles for contemporary gaming platforms. Despite being in its initial phases, with output currently limited to a resolution of 300×180 pixels, Muse signifies a pivotal step forward in harnessing AI to support game development, with the goal of amplifying human creativity rather than supplanting it. As Muse evolves, it may open up new avenues for both game innovation and the revival of beloved gaming classics.
API Access
Has API
API Access
Has API
Integrations
C#
C++
GPT-5.4 mini
GPT-5.4 nano
Hugging Face
JSON
Microsoft Foundry
Nakama
Satori LiveOps
Unity
Integrations
C#
C++
GPT-5.4 mini
GPT-5.4 nano
Hugging Face
JSON
Microsoft Foundry
Nakama
Satori LiveOps
Unity
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
No price information available.
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Heroic Labs
Founded
2015
Country
United States
Website
heroiclabs.com/hiro/
Vendor Details
Company Name
Microsoft
Founded
1975
Country
United States
Website
microsoft.com
Product Features
Game Development
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce